Last updated at: Monday, March 30, 2009


  Game systems


  3DO
  Amiga
  Amiga CD32
  Arcade
  Atari 2600
  Atari 5200
  Atari 7800
  C64
  CD-i
  Colecovision
  Dreamcast
  DVD Video
  Game Gear
  Game.Com
  Gameboy
  Gameboy Col
  GameCube
  GBA
  Genesis
  Intellivision
  iPhone iPod
  Jaguar
  Lynx
  Macintosh
  Master sys
  Megadrive
  Mobile
  Neo*Geo
  Neo*Geo p
  NES
  N-Gage
  Nintendo 64
  Nintendo DS
  Nintendo Wii
  PC
  Pinball
  PlayStation
  PlayStation 2
  PlayStation 3
  Saturn
  Sega 32X
  Sega CD
  SNES
  Sony PSP
  TurboGrafx
  Vectrex
  Virtual Boy
  Xbox
  Xbox 360




Zelda II: The Adventure of Link

Avoid Forced Battle Scenes

To avoid forced battles (battles by stepping on a certain tile on the field) simply wait in front of it until monsters appear and when one steps on the tile, move onto the tile and you'll go into a battle scene from the monster, not the tile. Most monster battle scenes are much easier than the tile's. Extremely useful when going to the Great Palace.

Earn quick experience for new character

To quickly earn more experience for a new character, first have a character who is far along in the game but hasn't done all the palaces yet. Have this character beat a palace and go to the place to insert the gem. When you insert the gem and the experience points start to total up, pause and do the Quick Save. Then, load your new character. All of the experience points which would've gone to the character you beat the palace with will now go to your new character.

No keys

If you come to a locked door and hove no key you can simply use the Fairy spell and fly right throuogh the keyhole. And sometimes if you have enough magic you can make it through the whole palace just using this trick.

Special save screen

Make sure you have two controllers in. Now on controller 1 pause the game, on controller 2 press up and A at the same time. You will be taken to a menu where you can save or continue.

Warp Hole

In some castles and action screens it is possible to jump higher than the stats at the top of the screen. If the spell Fairy is used when Link is above the stats and you try to move to a side, he will fall through a warp hole. In the action screens Link will simply reappear on the same action screen. While, in the castles, he will end up on top of or in another room, on top of the castle entrance, or in an elevator below the castles entrance and stuck. If he gets stuck below the castle, you will need to reset the game. Also, the spell Jump can help with this glitch.

For more Zelda II: The Adventure of Link cheats...
Surf to www.cheatingdome.com